Sunday, February 5, 2012

Progress on the high-res sculpt



I am currently enjoying my detailing method, it's fairly modular, so I make one good detail piece and I am able to re-use it across the model. The headdress I am probably going to to give separate feathers instead of just making it a flat sculpt. Moving on the be belt, further refining that helmet, wristbands and finaly, giving the body another pass with more detail.

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