So this year I think my 2D skills have come a very long way and because of this my final 3D products have improved because there's less "designing on the fly". I am spending less time redoing things in 3D, which can get really expensive when you consider how much time it takes to redo in 3D. A thing I've stuck to throughout this year is to also do paint-overs of my pieces to test out things I might want to change in a piece or space. Try out different lighting situations or modeling challenges.
As a note, these pieces were done in very tight deadlines (as usual).
(preliminary concept for "Whale Town" that eventually evolved to its current state)
No comments:
Post a Comment